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Feral Robotic Public Author

Robotic Feral Public Authoring

What background environmental factors such as air quality, noise and light pollution affect our neighborhoods?

How can we measure pollution in our own localities and make this data visible?

How can we make sense of this in the context of what we already know about the places we live, work and play in?

 

About
Robotic Feral Public Authoring links together two branches of research for community fun and action. Hobbyist robotics and public authoring (knowledge mapping and sharing) both enable people to use emerging technologies in dynamic and exciting new ways. Brought together they open up whole vistas of possibilities for exploring our local environments with electronic sensors to detect all kinds of phenomena and map them using online tools.

Everyday Archaeology
Electronic sensors are now cheaply available for detecting a wide range of phenomena such as carbon monoxide, nitrogen dioxide, solvent vapours, electro-magnetic emissions (mobile phone masts, electricity generators etc), light and noise pollution. These can be combined with other cheap electronics (such as toy robots) that engage people in evidence collecting in a fun and tactile way.

Adding the sensor readings to online mapping tools, such as Urban Tapestries, suddenly brings the relationships between environment and home vividly to life. It enables people to feel they can learn about their environment and have the evidence to do something about it. By linking robot building and mapping workshops into traditional community events (village fetes and local festivals etc) a wide range of people can become involved in gathering and sharing knowledge about their environment.

Outcomes

Background
For this project Proboscis and Natalie Jeremijenko collaborated to jointly explore intersections between their current work, specifically Proboscis' Urban Tapestries platform and Natalie Jeremijenko's Feral Robots.
Natalie Jeremijenko's experimental robotics projects reconfigure low cost robots that are sold as consumer toys into vehicles of social and cultural activism. Her workshops have explored the possibilities of robotics breaking out of the academic lab and using the economies of scale of consumer manufacturers to put sophisticated equipment into the hands of the general public. Her project has developed a series of kits which adapt the toy robots into powerful sensing devices for locating and identifying chemical pollution and radiation.

Combining these two modes of social and cultural exploration will form the basis of the Visiting Fellowship: aiming to leverage the practical, hands-on approach of 'hobbyist' robotics with the ability to annotate specific geo-locations. Our aim is to design and create practical applications of such 'creative misuse' of commercially available technologies for social and cultural public benefit.

This research project intended to:

  • explore and share innovative transdisciplinary research, development and creative dissemination models between engineering and creative arts practice.
  • investigate the potential for integrating experimental robotics with emerging mobile and pervasive systems for public authoring and to develop experimental communication prototcols.
  • demonstrate how low cost robotics can achieve technical efficiences and have consequences beyond entertainment and academia.
  • produce documentation (films/website/print materials) of the collaborative process and outcomes to engage a wider public audience in the social and cultural issues.
  • develop a prototype experimental robot able to annotate geographic space with sensor readings using the Urban Tapestries system.
  • create experiences based on the research for the public, which aim to inspire and influence not only audiences but peers in academia, the arts, civil society and industry.

The Fellowship aimed to bridge the experimental robotics field with that of pervasive location based public authoring. The collaboration is intended to investigate the possibilities for artists and engineers to develop compelling new forms of social and cultural intervention that can be adopted and adapted by ordinary people, using the tools and materials available to them. Its objectives are:

  • to investigate social and cultural contexts for bridging robotics with pervasive and location based technologies.
  • to develop a prototype experimental robot able to annotate geographic space with sensor readings via the Urban Tapestries authoring platform.
  • to share innovative research methodologies and creative dissemination techniques between design engineering and the arts.
  • to create experiences based on the research for the public, which aim to inspire

The research is intended to address the following questions:

  • how can ordinary people adopt and adapt consumer technologies to do more than entertain them – to intervene socially and culturally in their environment?
  • what kinds of social and cultural issues can be explored through this combination of experimental robotics and pervasive location-based public authoring?
  • how can artists and engineers inspire and influence the roll-out of emerging technologies by manufacturers and network providers as enabling tools for users, not just modes of consumption?
  • how might perceptions of place and space be altered by these new public abilities of collaborative mapping and annotation?

Credits

Principal Investigator Giles Lane
EPSRC Visiting Fellow Natalie Jeremijenko
Proboscis Team Alice Angus, Camilla Brueton, Karen Martin, Sarah Thelwall & Orlagh Woods
   
Partners
Birkbeck College Computer Science Dept
Dr George Roussos, Dimitri Airantzis, Dima Diall, Dikaios Papadogkonas & George Papamarkos
  Space Media Arts
Peter Chuancy & Gini Simpson
   
Funding EPSRC Culture & Creativity Programme
   

ST Community Mapping

Feral Robots Poster

 
 
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